Cloud Gaming Market Latest Development & Trends Forecast To 2025

By Ronak Bora

Cloud gaming market trends have gained tremendous momentum across the world. Major advancements in virtual reality, graphics, and artificial intelligence in recent years have bought cloud computing to games on a new and easily accessible level.

It is a known fact that the costs of several popular high-definition games have surged considerably over the years which has restricted the usage of games by over 70% of potential buyers. However, with the introduction of cloud gaming approach, companies are expanding their customer base by launching affordable gaming services and providing flexible payment option to users in the form of a subscription plan on a monthly basis or annually.

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global cloud gaming market size will cross a valuation of USD 8 billion by 2025. Surge in the number of connected devices worldwide and the growing demand for streaming online games will necessitate ever-increasing network capabilities for businesses and consumers which help the companies to expand their global data center footprints.

With the mounting adoption of smartphones and tablets across the world, the mobile game market is growing at a very rapid pace. Reports suggest that in 2018, global smartphone penetration was more than 39% and is expected to grow to over 48% by 2022.

With the advent of new technology in cloud games, gamers can now access seamlessly and play the games from phones, tablets, and TVs anywhere and anytime. Undeniably, Industry will rapidly become a common product across the entertainment and gaming industry which helps in encouraging innovation and bring healthy competition in the market.

Prominent technology players such as Google, Microsoft, and several others gaming companies are directing their efforts towards numerous strategic R&D initiatives to enhance product capability and boosting their presence in the cloud gaming space.

For instance, in October 2018 Google had launched “Project Stream” to test game-streaming services over the internet via chrome browser. Similar advancements will encourage other companies to come up with novel product innovations and expand global presence in the region, bringing substantial remunerations for platforms.

The players present in the cloud gaming market are Advanced Micro Devices, Apple, Broadmedia GC, Cloudzen, Electronic Arts, Loudplay, Microsoft, Numecent, NVIDIA, Paperspace, Parsec

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Table of Content

Chapter 5. Global Cloud Gaming Market, By Type

5.1. Key trends, by type

5.2. File streaming

5.2.1. Market estimates and forecast, 2015 - 2025

5.3. Video streaming

5.3.1. Market estimates and forecast, 2015 - 2025

Chapter 6. Global Cloud Gaming Market, By Device

6.1. Key trends, by device

6.2. Consoles

6.2.1. Market estimates and forecast, 2015 - 2025

6.3. PCs & laptops

6.3.1. Market estimates and forecast, 2015 - 2025

6.4. Smartphones & tablets

6.4.1. Market estimates and forecast, 2015 - 2025

6.5. Connected television

6.5.1. Market estimates and forecast, 2015 - 2025

Chapter 7. Global Cloud Gaming Market, By Business Model

7.1. Key trends, by business model

7.2. Business-to-Consumer (B2C)

7.2.1. Market estimates and forecast, 2015 - 2025

7.3. Business-to-Business (B2B)

7.3.1. Market estimates and forecast, 2015 – 2025

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About Author


Ronak Bora

A graduate in Electronics Engineering, Ronak writes for Technology Magazine and carries a rich experience in digital marketing, exploring how the online world works from a technical and marketing perspective. His other areas of interest include reading, music, and sport....

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